Results
The stocktaking phase has collected exemplary practices in Augmented and Immersive Reality (A&IR) education that embody innovative, blended (digitally supported), and constructive teaching and learning methodologies.
The development of the competence frameworks creates the theoretical backbone of the A&IR literacy approach for the students and the teachers and is therefore essential for the project.
The learning approach, developed in WP3 is dependent on these competence frameworks since they are the basis for both the planning and the validation of ARIES competences of the students and the facilitation competences of the teachers.